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android 对话框(Dialog)使用方法 8种android 对话框(Dialog)使用方法详解

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本文汇总了android 8种对话框(Dialog)使用方法,分享给大家供大家参考,具体内容如下

1.写在前面

Android提供了丰富的Dialog函数,本文介绍最常用的8种对话框的使用方法,包括普通(包含提示消息和按钮)、列表、单选、多选、等待、进度条、编辑、自定义等多种形式,将在第2部分介绍。
有时,我们希望在对话框创建或关闭时完成一些特定的功能,这需要复写Dialog的create()、show()、dismiss()等方法,将在第3部分介绍。

2.代码示例

2.1 普通Dialog(图1与图2)

2个按钮

public class MainActivity extends Activity {
 
  @Override
  protected void onCreate(Bundle savedInstanceState) {
    super.onCreate(savedInstanceState);
    setContentView(R.layout.activity_main);
    Button buttonNormal = (Button) findViewById(R.id.button_normal);
    buttonNormal.setOnClickListener(new View.OnClickListener() {
      @Override
      public void onClick(View v) {
        showNormalDialog();
      }
    });
  }
   
  private void showNormalDialog(){
    /* @setIcon 设置对话框图标
     * @setTitle 设置对话框标题
     * @setMessage 设置对话框消息提示
     * setXXX方法返回Dialog对象,因此可以链式设置属性
     */
    final AlertDialog.Builder normalDialog = 
      new AlertDialog.Builder(MainActivity.this);
    normalDialog.setIcon(R.drawable.icon_dialog);
    normalDialog.setTitle("我是一个普通Dialog")
    normalDialog.setMessage("你要点击哪一个按钮呢?");
    normalDialog.setPositiveButton("确定", 
      new DialogInterface.OnClickListener() {
      @Override
      public void onClick(DialogInterface dialog, int which) {
        //...To-do
      }
    });
    normalDialog.setNegativeButton("关闭", 
      new DialogInterface.OnClickListener() {
      @Override
      public void onClick(DialogInterface dialog, int which) {
        //...To-do
      }
    });
    // 显示
    normalDialog.show();
  }
}

3个按钮

/* @setNeutralButton 设置中间的按钮
 * 若只需一个按钮,仅设置 setPositiveButton 即可
 */
private void showMultiBtnDialog(){
  AlertDialog.Builder normalDialog = 
    new AlertDialog.Builder(MainActivity.this);
  normalDialog.setIcon(R.drawable.icon_dialog);
  normalDialog.setTitle("我是一个普通Dialog").setMessage("你要点击哪一个按钮呢?");
  normalDialog.setPositiveButton("按钮1", 
    new DialogInterface.OnClickListener() {
    @Override
    public void onClick(DialogInterface dialog, int which) {
      // ...To-do
    }
  });
  normalDialog.setNeutralButton("按钮2", 
    new DialogInterface.OnClickListener() {
    @Override
    public void onClick(DialogInterface dialog, int which) {
      // ...To-do
    }
  });
  normalDialog.setNegativeButton("按钮3", new DialogInterface.OnClickListener() {
    @Override
    public void onClick(DialogInterface dialog, int which) {
      // ...To-do
    }
  });
  // 创建实例并显示
  normalDialog.show();
}

2.2 列表Dialog(图3)

private void showListDialog() {
  final String[] items = { "我是1","我是2","我是3","我是4" };
  AlertDialog.Builder listDialog = 
    new AlertDialog.Builder(MainActivity.this);
  listDialog.setTitle("我是一个列表Dialog");
  listDialog.setItems(items, new DialogInterface.OnClickListener() {
    @Override
    public void onClick(DialogInterface dialog, int which) {
      // which 下标从0开始
      // ...To-do
      Toast.makeText(MainActivity.this, 
        "你点击了" + items[which], 
        Toast.LENGTH_SHORT).show();
    }
  });
  listDialog.show();
}

2.3 单选Dialog(图4)

int yourChoice;
private void showSingleChoiceDialog(){
  final String[] items = { "我是1","我是2","我是3","我是4" };
  yourChoice = -1;
  AlertDialog.Builder singleChoiceDialog = 
    new AlertDialog.Builder(MainActivity.this);
  singleChoiceDialog.setTitle("我是一个单选Dialog");
  // 第二个参数是默认选项,此处设置为0
  singleChoiceDialog.setSingleChoiceItems(items, 0, 
    new DialogInterface.OnClickListener() {
    @Override
    public void onClick(DialogInterface dialog, int which) {
      yourChoice = which;
    }
  });
  singleChoiceDialog.setPositiveButton("确定", 
    new DialogInterface.OnClickListener() {
    @Override
    public void onClick(DialogInterface dialog, int which) {
      if (yourChoice != -1) {
        Toast.makeText(MainActivity.this, 
        "你选择了" + items[yourChoice], 
        Toast.LENGTH_SHORT).show();
      }
    }
  });
  singleChoiceDialog.show();
}

2.4 多选Dialog(图5)

ArrayList<Integer> yourChoices = new ArrayList<>();
private void showMultiChoiceDialog() {
  final String[] items = { "我是1","我是2","我是3","我是4" };
  // 设置默认选中的选项,全为false默认均未选中
  final boolean initChoiceSets[]={false,false,false,false};
  yourChoices.clear();
  AlertDialog.Builder multiChoiceDialog = 
    new AlertDialog.Builder(MainActivity.this);
  multiChoiceDialog.setTitle("我是一个多选Dialog");
  multiChoiceDialog.setMultiChoiceItems(items, initChoiceSets,
    new DialogInterface.OnMultiChoiceClickListener() {
    @Override
    public void onClick(DialogInterface dialog, int which,
      boolean isChecked) {
      if (isChecked) {
        yourChoices.add(which);
      } else {
        yourChoices.remove(which);
      }
    }
  });
  multiChoiceDialog.setPositiveButton("确定", 
    new DialogInterface.OnClickListener() {
    @Override
    public void onClick(DialogInterface dialog, int which) {
      int size = yourChoices.size();
      String str = "";
      for (int i = 0; i < size; i++) {
        str += items[yourChoices.get(i)] + " ";
      }
      Toast.makeText(MainActivity.this, 
        "你选中了" + str, 
        Toast.LENGTH_SHORT).show();
    }
  });
  multiChoiceDialog.show();
}

2.5 等待Dialog(图6)

private void showWaitingDialog() {
  /* 等待Dialog具有屏蔽其他控件的交互能力
   * @setCancelable 为使屏幕不可点击,设置为不可取消(false)
   * 下载等事件完成后,主动调用函数关闭该Dialog
   */
  ProgressDialog waitingDialog= 
    new ProgressDialog(MainActivity.this);
  waitingDialog.setTitle("我是一个等待Dialog");
  waitingDialog.setMessage("等待中...");
  waitingDialog.setIndeterminate(true);
  waitingDialog.setCancelable(false);
  waitingDialog.show();
}

2.6 进度条Dialog(图7)

private void showProgressDialog() {
  /* @setProgress 设置初始进度
   * @setProgressStyle 设置样式(水平进度条)
   * @setMax 设置进度最大值
   */
  final int MAX_PROGRESS = 100;
  final ProgressDialog progressDialog = 
    new ProgressDialog(MainActivity.this);
  progressDialog.setProgress(0);
  progressDialog.setTitle("我是一个进度条Dialog");
  progressDialog.setProgressStyle(ProgressDialog.STYLE_HORIZONTAL);
  progressDialog.setMax(MAX_PROGRESS);
  progressDialog.show();
  /* 模拟进度增加的过程
   * 新开一个线程,每个100ms,进度增加1
   */
  new Thread(new Runnable() {
    @Override
    public void run() {
      int progress= 0;
      while (progress < MAX_PROGRESS){
        try {
          Thread.sleep(100);
          progress++;
          progressDialog.setProgress(progress);
        } catch (InterruptedException e){
          e.printStackTrace();
        }
      }
      // 进度达到最大值后,窗口消失
      progressDialog.cancel();
    }
  }).start();
}

2.7 编辑Dialog(图8)

private void showInputDialog() {
  /*@setView 装入一个EditView
   */
  final EditText editText = new EditText(MainActivity.this);
  AlertDialog.Builder inputDialog = 
    new AlertDialog.Builder(MainActivity.this);
  inputDialog.setTitle("我是一个输入Dialog").setView(editText);
  inputDialog.setPositiveButton("确定", 
    new DialogInterface.OnClickListener() {
    @Override
    public void onClick(DialogInterface dialog, int which) {
      Toast.makeText(MainActivity.this,
      editText.getText().toString(), 
      Toast.LENGTH_SHORT).show();
    }
  }).show();
}

2.8 自定义Dialog(图9)

<!-- res/layout/dialog_customize.xml-->
<!-- 自定义View -->
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
  android:orientation="vertical"
  android:layout_width="match_parent"
  android:layout_height="match_parent">
  <EditText
    android:id="@+id/edit_text"
    android:layout_width="match_parent"
    android:layout_height="wrap_content" 
    />
</LinearLayout>

private void showCustomizeDialog() {
  /* @setView 装入自定义View ==> R.layout.dialog_customize
   * 由于dialog_customize.xml只放置了一个EditView,因此和图8一样
   * dialog_customize.xml可自定义更复杂的View
   */
  AlertDialog.Builder customizeDialog = 
    new AlertDialog.Builder(MainActivity.this);
  final View dialogView = LayoutInflater.from(MainActivity.this)
    .inflate(R.layout.dialog_customize,null);
  customizeDialog.setTitle("我是一个自定义Dialog");
  customizeDialog.setView(dialogView);
  customizeDialog.setPositiveButton("确定",
    new DialogInterface.OnClickListener() {
    @Override
    public void onClick(DialogInterface dialog, int which) {
      // 获取EditView中的输入内容
      EditText edit_text = 
        (EditText) dialogView.findViewById(R.id.edit_text);
      Toast.makeText(MainActivity.this,
        edit_text.getText().toString(),
        Toast.LENGTH_SHORT).show();
    }
  });
  customizeDialog.show();
}

3.复写回调函数

/* 复写Builder的create和show函数,可以在Dialog显示前实现必要设置
 * 例如初始化列表、默认选项等
 * @create 第一次创建时调用
 * @show 每次显示时调用
 */
private void showListDialog() {
  final String[] items = { "我是1","我是2","我是3","我是4" };
  AlertDialog.Builder listDialog = 
    new AlertDialog.Builder(MainActivity.this){
     
    @Override
    public AlertDialog create() {
      items[0] = "我是No.1";
      return super.create();
    }
 
    @Override
    public AlertDialog show() {
      items[1] = "我是No.2";
      return super.show();
    }
  };
  listDialog.setTitle("我是一个列表Dialog");
  listDialog.setItems(items, new DialogInterface.OnClickListener() {
    @Override
    public void onClick(DialogInterface dialog, int which) {
      // ...To-do
    }
  });
  /* @setOnDismissListener Dialog销毁时调用
   * @setOnCancelListener Dialog关闭时调用
   */
  listDialog.setOnDismissListener(new DialogInterface.OnDismissListener() {
    public void onDismiss(DialogInterface dialog) {
      Toast.makeText(getApplicationContext(),
        "Dialog被销毁了", 
        Toast.LENGTH_SHORT).show();
    }
  });
  listDialog.show();
}

以上就是本文的全部内容,希望对大家的学习有所帮助。

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